CommonEvent 1231
Name = "会話：ウンディーネ"

  999([1231])
  ConditionalBranch([1, 20, 0, 1, 0])
    JumpToLabel(["情報"])
    Empty([])

  BranchEnd([])
  ConditionalBranch([1, 20, 0, 2, 0])
    JumpToLabel(["質問"])
    Empty([])

  BranchEnd([])
  ConditionalBranch([1, 20, 0, 3, 0])
    JumpToLabel(["要求"])
    Empty([])

  BranchEnd([])
  ConditionalBranch([1, 20, 0, 4, 0])
    JumpToLabel(["贈与"])
    Empty([])

  BranchEnd([])
  Label(["情報"])
  ControlVariables([13, 13, 0, 2, 1, 100])
  ConditionalBranch([1, 13, 0, 10, 2])
    ShowTextAttributes(["undine_fc1", 0, 0, 2])
    ShowText(["\\n<Undine>I will test your abilities..."])
    ShowText([""])
    ExitEventProcessing([])
    Empty([])

  BranchEnd([])
  ConditionalBranch([1, 13, 0, 20, 2])
    ShowTextAttributes(["undine_fc1", 0, 0, 2])
    ShowText(["\\n<Undine>Now, show me your calm energy..."])
    ShowText([""])
    ExitEventProcessing([])
    Empty([])

  BranchEnd([])
  ConditionalBranch([1, 13, 0, 30, 2])
    ShowTextAttributes(["undine_fc1", 0, 0, 2])
    ShowText(["\\n<Undine>I'm unable to get along with Salamander...\nWell, not to the extent that we'd kill each other."])
    ShowText([""])
    ShowText([""])
    ExitEventProcessing([])
    Empty([])

  BranchEnd([])
  ConditionalBranch([1, 13, 0, 40, 2])
    ShowTextAttributes(["undine_fc1", 0, 0, 2])
    ShowText(["\\n<Undine>I manipulate the serene power of water..."])
    ShowText([""])
    ExitEventProcessing([])
    Empty([])

  BranchEnd([])
  ConditionalBranch([1, 13, 0, 50, 2])
    ShowTextAttributes(["undine_fc1", 0, 0, 2])
    ShowText(["\\n<Undine>It is calm and peaceful here...\nI do not want to go outside too much."])
    ShowText([""])
    ShowText([""])
    ExitEventProcessing([])
    Empty([])

  BranchEnd([])
  ConditionalBranch([1, 13, 0, 60, 2])
    ShowTextAttributes(["undine_fc1", 0, 0, 2])
    ShowText(["\\n<Undine>The power of water is calm and refined...\nIt is different from the power of fire."])
    ShowText([""])
    ShowText([""])
    ExitEventProcessing([])
    Empty([])

  BranchEnd([])
  ConditionalBranch([1, 13, 0, 70, 2])
    ShowTextAttributes(["undine_fc1", 0, 0, 2])
    ShowText(["\\n<Undine>I wonder if I should become part of the Slime race... I am a willful spirit, after all."])
    ShowText([""])
    ShowText([""])
    ExitEventProcessing([])
    Empty([])

  BranchEnd([])
  ConditionalBranch([1, 13, 0, 80, 2])
    ShowTextAttributes(["undine_fc1", 0, 0, 2])
    ShowText(["\\n<Undine>There is an unusual phenomenon happening in this world... The flow of water has stagnated... No, it is distorted."])
    ShowText([""])
    ShowText([""])
    ExitEventProcessing([])
    Empty([])

  BranchEnd([])
  ConditionalBranch([1, 13, 0, 90, 2])
    ShowTextAttributes(["undine_fc1", 0, 0, 2])
    ShowText(["\\n<Undine>I have a long-standing relationship with the Queen of the Slimes, Erubetie. We occasionally have discussions..."])
    ShowText([""])
    ShowText([""])
    ExitEventProcessing([])
    Empty([])

  BranchEnd([])
  ConditionalBranch([1, 13, 0, 100, 2])
    ShowTextAttributes(["undine_fc1", 0, 0, 2])
    ShowText(["\\n<Undine>The power of water--that is, a mind that is clear and serene... If you do not master it, you will not be complete as a warrior."])
    ShowText([""])
    ShowText([""])
    ExitEventProcessing([])
    Empty([])

  BranchEnd([])
  Label(["質問"])
  ControlVariables([13, 13, 0, 2, 1, 50])
  ConditionalBranch([1, 13, 0, 10, 2])
    ShowTextAttributes(["undine_fc1", 0, 0, 2])
    ShowText(["\\n<Undine>Are you polluting the water...?"])
    ShowText([""])
    ShowChoices([["I'm not polluting", "I am polluting", "It is I who is dirty"], 0])
    When([0, "汚していない"])
      ShowTextAttributes(["undine_fc1", 0, 0, 2])
      ShowText(["\\n<Undine>People will pollute the water as long as they live... You seem to have no understanding."])
      ShowText([""])
      ShowText([""])
      Script(["change_friend(-5)"])
      Empty([])

    When([1, "汚している"])
      ShowTextAttributes(["undine_fc1", 1, 0, 2])
      ShowText(["\\n<Undine>Yes, people will pollute the water as long as they live... You seem to understand perfectly."])
      ShowText([""])
      ShowText([""])
      Script(["change_friend(10)"])
      Empty([])

    When([2, "むしろ僕が汚れだ"])
      ShowTextAttributes(["undine_fc1", 0, 0, 2])
      ShowText(["\\n<Undine>You do not need to depreciate yourself to that extent..."])
      ShowText([""])
      Empty([])

    ChoicesEnd([])
    ExitEventProcessing([])
    Empty([])

  BranchEnd([])
  ConditionalBranch([1, 13, 0, 20, 2])
    ShowTextAttributes(["undine_fc1", 0, 0, 2])
    ShowText(["\\n<Undine>Have you gotten Gnome to speak...?"])
    ShowText([""])
    ShowChoices([["Of course", "No", "............"], 0])
    When([0, "もちろん"])
      ShowTextAttributes(["undine_fc1", 0, 0, 2])
      ShowText(["\\n<Undine>I'm not impressed with your lie..."])
      ShowText([""])
      Script(["change_friend(-5)"])
      Empty([])

    When([1, "いいや"])
      ShowTextAttributes(["undine_fc1", 0, 0, 2])
      ShowText(["\\n<Undine>Yes... You are honest."])
      ShowText([""])
      Script(["change_friend(10)"])
      Empty([])

    When([2, "……………………"])
      ShowTextAttributes(["undine_fc1", 2, 0, 2])
      ShowText(["\\n<Undine>............"])
      ShowText([""])
      Empty([])

    ChoicesEnd([])
    ExitEventProcessing([])
    Empty([])

  BranchEnd([])
  ConditionalBranch([1, 13, 0, 30, 2])
    ShowTextAttributes(["undine_fc1", 0, 0, 2])
    ShowText(["\\n<Undine>Are you playing around with Sylph...?"])
    ShowText([""])
    ShowChoices([["We play together", "Sylph plays with me", "I play with Sylph"], 0])
    When([0, "一緒に遊んでいる"])
      ShowTextAttributes(["undine_fc1", 1, 0, 2])
      ShowText(["\\n<Undine>Yes... It seems you have a good relationship."])
      ShowText([""])
      Script(["change_friend(10)"])
      Empty([])

    When([1, "シルフに遊ばれている"])
      ShowTextAttributes(["undine_fc1", 1, 0, 2])
      ShowText(["\\n<Undine>It appears you are at her mercy..."])
      ShowText([""])
      Script(["change_friend(10)"])
      Empty([])

    When([2, "シルフで遊んでいる"])
      ShowTextAttributes(["undine_fc1", 2, 0, 2])
      ShowText(["\\n<Undine>Shame on you..."])
      ShowText([""])
      Script(["change_friend(-5)"])
      Empty([])

    ChoicesEnd([])
    ExitEventProcessing([])
    Empty([])

  BranchEnd([])
  ConditionalBranch([1, 13, 0, 40, 2])
    ShowTextAttributes(["undine_fc1", 0, 0, 2])
    ShowText(["\\n<Undine>If you obtain the power of water...\nWhat will you do with it?"])
    ShowText([""])
    ShowText([""])
    ShowChoices([["Use it for my adventure", "Nothing", "Rule the world"], 0])
    When([0, "冒険の役に立てる"])
      ShowTextAttributes(["undine_fc1", 0, 0, 2])
      ShowText(["\\n<Undine>Yes... I hope you can use it well."])
      ShowText([""])
      Script(["change_friend(10)"])
      Empty([])

    When([1, "何もしない"])
      ShowTextAttributes(["undine_fc1", 0, 0, 2])
      ShowText(["\\n<Undine>Does that mean you have no desire for it...?"])
      ShowText([""])
      Empty([])

    When([2, "世界を支配する"])
      ShowTextAttributes(["undine_fc1", 2, 0, 2])
      ShowText(["\\n<Undine>I cannot give you this power..."])
      ShowText([""])
      Script(["change_friend(-5)"])
      Empty([])

    ChoicesEnd([])
    ExitEventProcessing([])
    Empty([])

  BranchEnd([])
  ConditionalBranch([1, 13, 0, 50, 2])
    ShowTextAttributes(["undine_fc1", 0, 0, 2])
    ShowText(["\\n<Undine>Clear and serene... Do you know what that means?"])
    ShowText([""])
    ShowChoices([["I know", "I don't know", "I am with you"], 0])
    When([0, "分かる"])
      ShowTextAttributes(["undine_fc1", 1, 0, 2])
      ShowText(["\\n<Undine>Yes... That is good."])
      ShowText([""])
      Script(["change_friend(10)"])
      Empty([])

    When([1, "分からない"])
      ShowTextAttributes(["undine_fc1", 0, 0, 2])
      ShowText(["\\n<Undine>Then you need more experience..."])
      ShowText([""])
      Empty([])

    When([2, "君と余だ"])
      ShowTextAttributes(["undine_fc1", 2, 0, 2])
      ShowText(["\\n<Undine>Really... Is that it?\nI do not know what that means..."])
      ShowText([""])
      ShowText([""])
      Empty([])

    ChoicesEnd([])
    ExitEventProcessing([])
    Empty([])

  BranchEnd([])
  Label(["要求"])
  ControlVariables([13, 13, 0, 2, 1, 30])
  ConditionalBranch([1, 13, 0, 10, 2])
    ConditionalBranch([8, 322])
      ShowTextAttributes(["undine_fc1", 0, 0, 2])
      ShowText(["\\n<Undine>Could I get a fish...?\nI will feed it to the Slime Girls."])
      ShowText([""])
      ShowText([""])
      ControlVariables([24, 24, 0, 3, 0, 322, 0])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["Do you want to give a \\ii[322]? (Have:\\V[24])"])
      ShowChoices([["Yes", "No"], 2])
      When([0, "はい"])
        ShowTextAttributes(["undine_fc1", 1, 0, 2])
        ShowText(["\\n<Undine>Thanks..."])
        ShowText([""])
        ChangeItems([322, 1, 0, 1])
        Script(["change_friend(20)"])
        ExitEventProcessing([])
        Empty([])

      When([1, "いいえ"])
        ShowTextAttributes(["undine_fc1", 2, 0, 2])
        ShowText(["\\n<Undine>That's fine..."])
        ShowText([""])
        ExitEventProcessing([])
        Empty([])

      ChoicesEnd([])
      Empty([])

    Else([])
      ControlVariables([13, 13, 0, 0, 20])
      Empty([])

    BranchEnd([])
    Empty([])

  BranchEnd([])
  ConditionalBranch([1, 13, 0, 20, 2])
    ConditionalBranch([8, 19])
      ShowTextAttributes(["undine_fc1", 0, 0, 2])
      ShowText(["\\n<Undine>Would you give me some holy water...?"])
      ShowText([""])
      ControlVariables([24, 24, 0, 3, 0, 19, 0])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["Do you want to give some \\ii[19]? (Have:\\V[24])"])
      ShowChoices([["Yes", "No"], 2])
      When([0, "はい"])
        ShowTextAttributes(["undine_fc1", 1, 0, 2])
        ShowText(["\\n<Undine>Thanks..."])
        ShowText([""])
        ChangeItems([19, 1, 0, 1])
        Script(["change_friend(30)"])
        ExitEventProcessing([])
        Empty([])

      When([1, "いいえ"])
        ShowTextAttributes(["undine_fc1", 2, 0, 2])
        ShowText(["\\n<Undine>That's fine..."])
        ShowText([""])
        ExitEventProcessing([])
        Empty([])

      ChoicesEnd([])
      Empty([])

    Else([])
      ControlVariables([13, 13, 0, 0, 30])
      Empty([])

    BranchEnd([])
    Empty([])

  BranchEnd([])
  ConditionalBranch([1, 13, 0, 30, 2])
    ShowTextAttributes(["undine_fc1", 0, 0, 2])
    ShowText(["\\n<Undine>I would like to go shopping once in a while... Could you give me some money?"])
    ShowText([""])
    ConditionalBranch([7, 1800, 0])
      ControlVariables([24, 24, 0, 3, 7, 2, 0])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["Do you want to give 1800G? (Remaining:\\V[24])"])
      ShowChoices([["Yes", "No"], 2])
      When([0, "はい"])
        ShowTextAttributes(["undine_fc1", 1, 0, 2])
        ShowText(["\\n<Undine>Thanks..."])
        ShowText([""])
        ChangeGold([1, 0, 1800])
        Script(["change_friend(25)"])
        ExitEventProcessing([])
        Empty([])

      When([1, "いいえ"])
        ShowTextAttributes(["undine_fc1", 2, 0, 2])
        ShowText(["\\n<Undine>That's fine..."])
        ShowText([""])
        ExitEventProcessing([])
        Empty([])

      ChoicesEnd([])
      Empty([])

    Else([])
      ShowTextAttributes(["undine_fc1", 2, 0, 2])
      ShowText(["\\n<Undine>...If I look closer, you can't afford to."])
      ShowText([""])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    Empty([])

  BranchEnd([])
  Label(["贈与"])
  ControlVariables([13, 13, 0, 2, 1, 30])
  ConditionalBranch([1, 25, 0, 1, 0])
    ControlVariables([13, 13, 0, 0, 30])
    ControlVariables([25, 25, 0, 0, 0])
    Empty([])

  BranchEnd([])
  ConditionalBranch([1, 25, 0, 2, 0])
    ControlVariables([13, 13, 0, 2, 1, 20])
    ControlVariables([25, 25, 0, 0, 0])
    Empty([])

  BranchEnd([])
  ConditionalBranch([1, 13, 0, 10, 2])
    ShowTextAttributes(["undine_fc1", 0, 0, 2])
    ShowText(["\\n<Undine>Take my mucus..."])
    ShowText([""])
    PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
    ChangeItems([218, 0, 0, 1])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["Undine gave you some \\ii[218]!"])
    ExitEventProcessing([])
    Empty([])

  BranchEnd([])
  ConditionalBranch([1, 13, 0, 20, 2])
    ShowTextAttributes(["undine_fc1", 0, 0, 2])
    ShowText(["\\n<Undine>Take this magic stone of water..."])
    ShowText([""])
    PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
    ChangeItems([72, 0, 0, 1])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["Undine gave you a \\ii[72]!"])
    ExitEventProcessing([])
    Empty([])

  BranchEnd([])
  ConditionalBranch([1, 13, 0, 30, 2])
    ShowTextAttributes(["undine_fc1", 0, 0, 2])
    ShowText(["\\n<Undine>Take this money with you..."])
    ShowText([""])
    PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
    ChangeGold([0, 0, 3000])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["Undine gave you 3000G!"])
    ExitEventProcessing([])
    Empty([])

  BranchEnd([])
  Empty([])
